Heir to the Stewart family smuggling empire, Valentine has a serious case of wanderlust. He dreams of the days when his family did the real dirty work. With a future of desk sitting and paper shuffling Valentine decides to break free, steal a family owned vessel, and strike out on his own. First he needs to dispose of this cargo and redo the paint job on the ship. Thus, the Golden Goose is renamed the Holly Roger, and the rare commodities are summarily dumped... into the sun. Can't take any risks of it being found, right?
Well, as it turned out, the contract for those 3 units of Super Slip is a pretty big deal. While the Stewart family can overlook a little ship loss, they need to take decisive action against Valentine for breaking the contract. He's excommunicated from the family for his actions. Things have definitely not gone according to plan, Valentine just wanted some time on his own, flying through space, hooking up with friendly aliens, and return home at some distant point in the future. There is only one recourse for this, Valentine needs to become a real spacer. He needs to discover a source for 3 new units of Super Slip. And, he'll need to run the boundary to complete the contract.
Jen is a childhood friend who updates Valentine on what has happened. |
The other source is from fighting an alien slime that lives on Arthlan. Before getting to that though, I help myself to another dose of Corbis after marking down planet locations across the galaxy.
I quickly assemble the pieces and soon find myself battling Outpost to reach the end of the game.
Final Score: 4170
Turn: 232
I decide to continue my exploration as a real smuggler should. My goal is to gain the best cargo and reach max score. Getting all the equipment was easy enough with the stock pile of commodities on Outpost. Filling my bays with special cargo took some tricky inventory management, but the storage container on Sto. Sta. 7 came in handy. In my journeys I made a significant discovery... one new event I had never experienced. There's more to Hootenaller than meets the eye.
Hootenaller is an unassuming planet with an abundant food supply and an option to choose any one commodity (not repeatable). The last option is to relax, and I think that's the trigger to unlock a disturbing reality, even though there's no hint to this fact. Unless this action is taken, Hootenaller remains a veritable paradise with unlimited food. Once you spend a few days relaxing, take off, and return, Hootenaller turns into a planet beaten by torrential rain.
Does anyone know what this horrible blue-green mass is good for? |
I knew there were still surprises to uncover, but I can't believe I'd overlooked this whole series of events through multiple playthroughs and even a multi-player game (which I'll go over in my next post). In the end I enjoyed this screen showing a maxed out score.
The Horrible Mass and Immature Riallan are stand outs, but the former isn't an option to import into the sequel. |
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